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Adventure of Changes Prototype
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Devlog
Game Development Log 11
October 25, 2024
by
Furandre
2
Version 1.0.0 is done. It mainly adds endings to the game but also adds some other things as well as bug fixes and some rebalancing. As stated before it won't be the last update to the game, besides b...
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Game Development Log 10
September 25, 2024
by
Furandre
4
Progress on the final dungeon is going well, gameplay wise it is mostly laid out, mainly missing the final boss fight and story. It will be in version 1.0. For this version that much new got added but...
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Game Development Log 9
August 26, 2024
by
Furandre
3
This time a lot got changed and added as well as a lot of bug fixes. Also one major thing got changed. The game now runs a lot smoother. Some who collected a lot of tf forms and optional skills will c...
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Known Bugs in Version 0.6.0 (Updated)
August 03, 2024
by
Furandre
1
Because it has been a while since the first release of version 0.6.0 on patreon, I forgot that some bugs that were already fixed, are still unfixed in this version. This post will highlight some game...
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Mistake with Version 0.4.3 Fixed
July 27, 2024
by
Furandre
3
Made a small oopsie by forgetting to remove the patreon password for version 0.4.3. The password is now removed from the downloaded file. Will be up in a few minutes. For all who downloaded the versio...
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Game Development Log 8
July 26, 2024
by
Furandre
3
===New Version News=== As of the patreon release of version 0.7, Version 0.4 will become publicly here. It contains all the stuff up to dev log 5. ===TF Progress=== The vote winner transformation got...
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Version 0.3.3 Public Release
June 27, 2024
by
Furandre
3
Version 0.3.3 is publicly available from today onwards. It features all the content discussed in development Log 1 to 3. Your old save game from the demo should still be compatible, just make sure to...
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Game Development Log 7
June 27, 2024
by
Furandre
3
===New Version News=== As of the patreon release of version 0.6, Version 0.3 will become publicly here. ===TF Progress=== Two new snow themed transformation with their stories and areas got added. ===...
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New Public Version Soon
June 23, 2024
by
Furandre
6
As of the patreon release of version 0.6 next week, the first Patreon Exclusive Game Version 0.3 becomes publicly available here. Giving the current patreon versions always three months ahead of the p...
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About the Game's Graphic (Tilesets)
June 19, 2024
by
Furandre
5
One thing I always thought about is drawing the tilesets myself so they better fit the rest of the game and give it a more unique look. It also would give me more freedom in making the maps look more...
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Game Development Log 6
May 25, 2024
by
Furandre
2
I really underestimated the amount of time it took to write all the new party member dialogues. Because of that one planned feature didn't made it into this version which are new gacha cards. I also h...
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Game Development Log 5
April 26, 2024
by
Furandre
2
The next update log. This month I have almost entirely just worked on the new forms stories & areas. But I also managed to work in a few other things like improvements and new quests. ===TF Progress==...
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Game Development Log 4
March 27, 2024
by
Furandre
3
A huge amount of bug fixes and improvments this month but I also managed to continue working on new stuff. Also most of the finished things mentioned here are already in the early access version. ===T...
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Patreon is up Now
March 19, 2024
by
Furandre
1
After some time Patreon is finally up and running. For 5$ a month you can get access to the early development build of the game as well as see some transformation related artwork each week. And you na...
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Game Development Log 3
February 24, 2024
by
Furandre
3
This month I haven't made much new stuff but instead focused on finished and adjusted a lot of stuff. There was a huge amount of smaller bug fixes and quality of life improvements that I took care of...
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Game Development Log 2
January 26, 2024
by
Furandre
2
The first month of this year is nearing its end and I have some development progres to share. ===TF Progress=== The two new tf stories mentioned in the last development log are now fully finished and...
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Game Development Log 1
December 29, 2023
by
Furandre
3
This is the first development update. For now I decided to make one monthly update at the end of each month. To show progress but also show that the project is alive and worked on as well. But only if...
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Full Game Development and Future
December 08, 2023
by
Furandre
4
With the update 1.2.5 the demo is complete and is planned to recieve no further content updates but I will of course do bug fixes if some will be found and reported. Now I do want to focus on making t...
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Version 1.2.6 Minor Adjustments and Fixes
December 02, 2023
by
Furandre
Only a few small amount of bugs got fixes that were found. Things that got fixed: A specific form starting the battle without SP Skill "Fluffy Embrace" not inflicting all stated debuffs. Skill "Lickin...
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Version 1.2.5 Important Info
December 01, 2023
by
Furandre
The next update is finally finished. And this one changes a lot but mainly internally, so not a lot new to see for players. But it's still very important nonetheless. I redid the entire skill database...
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Roadblock (Solved)
October 27, 2023
by
Furandre
3
While I did plan on making some new skills for future transformation today, I ran into a very big problem I just found out, that the maximum skill limit in RPG Maker MV is 2000 and I already hit that...
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Version 1.2.4 Passive Stat Upgrades
October 19, 2023
by
Furandre
2
This time a smaller update just fixing and adjusting a few things. With this update the previously disabled passive upgrades that were buyable from the dojo are back. Biggest difference is that they a...
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Version 1.2.3 Performance Fix
October 11, 2023
by
Furandre
2
An important update that mainly fixes a bug that affect the performance immensely. This update will disable the buyable passive stat boosting skills like Atk +1%, etc. For some reason buying the passi...
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1.2.2 Changes
October 05, 2023
by
Furandre
5
I changed the logic on how status affect and debuff rules work. It's only a test maybe it will be changed back later, if it may be too broken or unfair/unbalanced. Feedback is welcome! Before: The dur...
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Field Effects and one new Bad Ending added
September 30, 2023
by
Furandre
1
This update mainly focus on making more adjustments as well as quality of life improvements but also adds a few new things. For the new stuff: One small area in the forest ruin area was inaccessible d...
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Quality of Life Improvements
August 19, 2023
by
Furandre
4
The update introduces a new feature that should save a lot of time and menuing at the start of battles. This feature will be available once the Tutorial is completed. It always can be turn on and off...
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Possible Future of this Project
August 17, 2023
by
Furandre
5
Thanks a lot to all who tested the demo and gave their feedback already! For now I wait and see how the reception will be over the next months. But the plan for now is to continue working on it...
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Bugfixes List V.1.2.1
August 13, 2023
by
Furandre
3
This update mainly fixes some minor bugs and mistakes but also a few softlocks. A softlock involving a tree, another one on the world map as well as on in the sewers were fixed Some minor other bugs a...
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TF Game: Adventure of Changes Final Demo Release
August 11, 2023
by
Furandre
5
After around half a year it's finally done, a new but also the last Demo is finished. A lot was added and some things also were changed. If you played the first Demo at the start of this year and you...
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Demo is planned to come out this Month
August 04, 2023
by
Furandre
5
Testing went well and hopefully all of the softlocks and gamebreaking bugs should be removed. So I am planning on releasing the demo this month to gather more feedback and see how it is received. Rele...
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Test Run Completed
June 30, 2023
by
Furandre
5
Finished my test run and fixed a lot of the major bugs and spelling mistakes. Now I giving the game to a few friends so they can make a test run to hear their opinion and also fix whatever bugs they m...
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Quality of Life Upgrades
June 13, 2023
by
Furandre
3
I thought I might share a the few of the quality of life improvements I have added to the game since the first version that will be in the next demo. Most are mainly small things but I do think they w...
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New Demo Soon
June 04, 2023
by
Furandre
5
After a really long time and countless hours of work the new demo is closed to finished! I don't want to spoiler anything, so I just will say that the content should be around doubled compared to the...
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Important Bug Fix
April 03, 2023
by
Furandre
Two big bugs were found which were not game breaking but still very inconvenient, this update should fixed them. Due to some of the changes, there may be some balancing adjustments need to be made in...
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Bug Fixes
March 21, 2023
by
Furandre
Another small update that fixes some bugs and makes one quality of life change. Menu can now be opened after shrinking down and entering a mouse section. Fixed a softlock that could happen in the mous...
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Missing Endings Added
March 19, 2023
by
Furandre
The last content update for the demo for a very long time. It adds in 2 more bad endings as well as 4 new alternative endings. I did test them all and run into no problems but if they should cause som...
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Future of this Demo
March 18, 2023
by
Furandre
1
Over the last week there was a lot of constructive feedback and suggestions about the prototype demo. From what I have saw, a majority of people see potential and want to see this getting continued. S...
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A lot of Bug Fixes (Updated)
March 14, 2023
by
Furandre
A lot more bugs and grammar mistakes were found. Huge thanks to "FoxGirlFan" for their help with finding a lot of these errors! Here is a list of what has been adjusted and fixed: The Turn Order Displ...
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Bigger Update
March 14, 2023
by
Furandre
This update replaces ALL default rpg maker enemies that are in the demo with self made ones. This isn't what I normally draw so they may look not as good as the default ones but I think they fit bette...
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Bug Fixes
March 11, 2023
by
Furandre
Two bugs have been found and fixed. There was a softlock in the last dungeon that could happen when you try to go to the boss without pressing the switch first. Making it unable to beat the dungeon. A...
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Balance Adjustments
March 11, 2023
by
Furandre
The balance for Easy and Normal difficulties were adjusted. When choosing one of the two difficulties the main characters stats will be boosted depending on which one you choose. If you already starte...
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