1.2.2 Changes
I changed the logic on how status affect and debuff rules work.
It's only a test maybe it will be changed back later, if it may be too broken or unfair/unbalanced.
Feedback is welcome!
Before: The duration got reset when the same debuff got applied again.
Now: The duration gets increased when the same state is added again.
This counts for allies and foes.
One new quest is also added that helps keeping track which demons Nana already defeated.
You get the quest then defeating the first optional demon foe.
For all that already have done that much:
When interacting with a safe point it checks if a demon was already defeated and if so gives the player the quest and checks everything they done already. So the quest is not missable even when some or all demons were already defeated.
Also in 1.2.1 a huge bug was fixed that could mess up the party order when having more than 3 party members (Including Nana).
So for all who still are on version 1.2.0 or lower I would recommend changing to version 1.2.2.
A few minor bugs were fixed as well, mainly related to holes that warp Nana to a wrong location.
As always, if you encounter any new bugs, let me know and I will see to fix them!
And lastly: The art of on certain party member was completely redrawn and overworked, including her face sprites.
It looks a lot better in my opinion now. The mouse enemy also got a new sprite which only was just a recolored version of a rat sprite before.
Files
Get Adventure of Changes Prototype
Adventure of Changes Prototype
A SFW turned based rpg with a heavy focus on transformation.
Status | Prototype |
Author | Furandre |
Genre | Adventure |
Tags | 2D, Experimental, Fantasy, Female Protagonist, Pixel Art, RPG Maker, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
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- Game Development Log 9Aug 26, 2024
- Known Bugs in Version 0.6.0 (Updated)Aug 03, 2024
- Mistake with Version 0.4.3 FixedJul 27, 2024
- Game Development Log 8Jul 26, 2024
- Version 0.3.3 Public ReleaseJun 27, 2024
- Game Development Log 7Jun 27, 2024
- New Public Version SoonJun 23, 2024
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